Workshop schedule for iFEST Melbourne
A full days of workshops have been announced for iFEST Melbourne. A range of topics is going to be covered including:
- 3D content creation and art pipelines for games;
- Game development using Unreal Engine;
- Rapid prototyping using GameMaker;
- Creature sculpting using Zbrush;
- Using sound engines for immersive game environments; and
- C# programming in Unity.
Check out the full schedule and link for registration!