Sydney iFEST Program 2013

Time

Session

9:30AM iFEST doors open
10:00 AM Getting Noticed by Online Media
Mark Serrels, Kotaku
10:30
AM
The Story Behind ‘Lovers in a Dangerous Spacetime’
Asteroid Base Team (via Skype)
11:00 AM Break
12:00 PM Towncraft Postmortem
Leigh Harris, Flat Earth Games
12:30 PM From Jam to Bread
Paul Sztajer, See Through Studios
1:00 PM Self-Publishing
Nic Watt, Nnooo!
1:30 PM Lunch
2:00 PM Breaking into the World of Indie Development
Ashley Ringrose, SMG Studio
2:30PM Building Your Indie Dev Team
Tima Anoshechkin, Quest’s End Games
3:00 PM Developing Innovative Games – Presentation (PDF)
Dan Toose
3:30 PM Indie Game Showcase Awards & Closing Address
Neil Boyd
 4:00 PM End
5:00PM- onwards Networking & Drinks
Venue to be confirmed

 

Image below from Lovers In A Dangerous Spacetime by Asteroid Base

Lovers-in-a-Dangerous-Spacetime-C

iFEST is a FREE festival for independent game developers: from new startups and established studios to anyone who thinks they might have what it takes to imagine, design, build and market games.

FREE REGISTRATION

iFEST Schedule

Seattle - May 6th 2017
11 am - 3 pm
Seattle Center Armory
Seattle, WA